Digital Media Projects 

These digital media projects demonstrate how I use e-learning, audio, interactive design, and multimedia to create engaging learning experiences. The collection includes both standalone media and deeper case studies that show how I approach development, implementation, and evaluation from initial design through proposed delivery and measurement.

Segmenting Podcast

Project Overview
This podcast was created to explain Mayer’s Segmenting Principle and how breaking information into smaller, learner-controlled sections can reduce cognitive overload. The project explores how instructional designers can use pacing and chunking to make complex information easier to process and understand.

Tools Used
Ableton Live, Canva

Featured Artifact
Listen to Segmenting Principle Podcast

The Blue Wave Advantage: Product and Service Essentials

Project Overview
This interactive product and service training was designed to help learners build confidence with Blue Wave products, customer conversations, and troubleshooting. The course combines product knowledge with realistic scenarios and guided practice so learners can apply what they know in customer-facing situations.

Tools Used
Rise 360, Canva, SCORM, AWS S3

Development
The course was developed in Rise 360 and includes interactive hotspots, matching activities, customer scenarios, troubleshooting practice, knowledge checks, and a final assessment. The design focused on breaking information into manageable sections while giving learners opportunities to practice applying the content.

Featured Development Artifacts
View Blue Wave Training Course
View Storyboard

Implementation
The implementation plan outlines how the course could be introduced through the LMS, supported through a train-the-trainer approach, and incorporated into a broader product-training rollout. The SCORM package was also hosted online to demonstrate how the completed course could be delivered to learners.

Evaluation
The evaluation plan includes learner reaction data, completion information, and assessment results to measure knowledge gained during the course. Longer-term evaluation could also examine how well learners apply troubleshooting and customer-service skills after training.

 

Student Success Essentials: Time Management

Project Overview
Student Success Essentials was designed as a series of short, asynchronous lessons for adult learners balancing school, work, family, and other responsibilities. The Time Management lesson focused on helping learners prioritize tasks, create a realistic schedule, and make adjustments when unexpected responsibilities arise.

Tools Used
Genially, Canva, Adobe tools

Development
The project originally began as one larger Time Management module built around three learning objectives: prioritizing tasks, creating a realistic schedule, and adjusting that schedule when unexpected tasks arise. Based on feedback during the design process, the content was divided into smaller, more focused lessons to reduce cognitive load and give learners more opportunities to practice each skill. The development process included learner analysis, storyboarding, instructional planning, and the creation of an interactive Genially prototype.

Featured Development Artifacts
View Interactive Time Management Lesson
View Storyboard
View Pedagogy Pitch
View Final Presentation

Implementation
The lesson was designed for asynchronous delivery as part of the larger Student Success Essentials curriculum. Although the course was not formally implemented with learners, an implementation plan was developed to show how the lesson could be introduced, delivered, and supported within an online student-success program.

Implementation Artifact
View Implementation Plan

Evaluation
The evaluation plan was designed to measure both learner reaction and achievement of the lesson objectives. It includes feedback on the learner experience along with activities and knowledge checks that assess whether learners can prioritize responsibilities, build a realistic schedule, and adjust their plans when circumstances change.

Evaluation Artifact
View Evaluation Plan